# Digital Accessibility Training for Designers, Developers and Content Teams

> Digital accessibility training for designers, developers, testers and content teams: keyboard, screen readers, contrast, alt text and forms. Hands-on.

- Source: https://bodhih.com/digital-accessibility-training/
- Publisher: Bodhih Training (Bengaluru, India; since 2008)
- Last updated: 2026-10-12
- Contact: solutions@bodhih.com · +91 99000 11601

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Digital accessibility training that puts your team in the user's seat. Designers, developers, testers and content creators navigate their own product with only a keyboard, listen to it through a screen reader, then fix contrast, alt text, headings and forms, and build accessibility into design reviews and the definition of done.

## At a glance

- **Duration:** Recommended: 1 day in person, or 3 × 2.5-hour live virtual sessions, plus a 30-day accessibility fix sprint
- **Who it’s for:** Designers, developers, testers, product owners and content teams
- **Level:** Foundation
- **Format:** In person · Live virtual · Blended
- **Track record:** Since 2008 · 2,000+ companies

Digital accessibility training teaches product and content teams to build websites, apps, documents and slides that people with disabilities can use. It covers who is excluded, keyboard and screen reader basics, colour contrast, alt text, headings, forms, accessible documents, simple testing and team workflows. Bodhih's hands-on program is customised with the ADDIE model.

- Recommended: 1 day in person, or 3 × 2.5-hour live virtual sessions, plus a 30-day accessibility fix sprint
- Level: Foundation · In person · Live virtual · Blended
- Designed with the ADDIE model and customised to your context
- Offered by Bodhih since 2008 to 2,000+ organisations across 7 regions

**Also known as:** web accessibility training, accessibility training for developers, inclusive design training, accessible documents training

**Where and how:** digital accessibility training as an in-person workshop in [Bengaluru](https://bodhih.com/corporate-training-in-bangalore/), [Mumbai](https://bodhih.com/corporate-training-in-mumbai/), [Delhi NCR](https://bodhih.com/corporate-training-in-new-delhi/), [Gurugram](https://bodhih.com/corporate-training-in-gurugram/), [Hyderabad](https://bodhih.com/corporate-training-in-hyderabad/), [Chennai](https://bodhih.com/corporate-training-in-chennai/), [Pune](https://bodhih.com/corporate-training-in-pune/), [Kolkata](https://bodhih.com/corporate-training-in-kolkata/), [Ahmedabad](https://bodhih.com/corporate-training-in-ahmedabad/) and [Jaipur](https://bodhih.com/corporate-training-in-jaipur/); as a live online course; or delivered overseas in [Dubai](https://bodhih.com/corporate-training-in-dubai/), [Singapore](https://bodhih.com/corporate-training-in-singapore/) and across the Middle East, Asia and Africa.

Last reviewed 12 Oct 2026 by [Siddharthan VGJ](https://bodhih.com/siddharthan-vgj/), Founder · Bodhih Training, Bengaluru

## Why accessibility belongs in every sprint, not a final audit

Someone tries to book a ticket with a keyboard because a mouse is not an option. A screen reader announces 'button, button, button' with no labels, and a form error shows only in red, so a colour-blind customer gives up and calls the contact centre.

Retrofitting fixes after launch is slow and expensive. Digital accessibility training helps teams catch these barriers while designing and building, so inclusion becomes a routine quality check alongside performance and security.

> AI and big data, networks and cybersecurity, and technology literacy are the fastest-growing skills to 2030.

Source: [World Economic Forum, Future of Jobs Report 2025](https://www.weforum.org/publications/the-future-of-jobs-report-2025/digest/)

## What participants will be able to do

### See who gets excluded

Describe how people with visual, hearing, motor and cognitive disabilities, and many older users, experience digital products.

### Navigate like a keyboard user

Test any page or app screen with only a keyboard and spot focus traps, missing focus and illogical order.

### Hear your product

Use a free screen reader to check labels, headings, landmarks and announcements on key user journeys.

### Design for contrast and clarity

Check colour contrast, avoid colour-only meaning and write clear, plain-language interface text.

### Build structure that assistive technology can read

Write useful alt text and create headings, lists, tables and forms that work for every user.

### Make it routine

Add accessibility checks to design reviews, test plans and the team's definition of done.

## Who should attend

- UX and UI designers shaping screens, components and design systems
- Front-end and mobile developers building web and app interfaces
- QA engineers and testers who sign off releases
- Content writers, marketers and communications teams who publish pages, documents and slides
- Product owners in [GCCs](https://bodhih.com/gcc-leadership-development-program/), SaaS, BFSI, e-commerce and public-facing service teams
- HR and L&D teams producing internal portals and [e-learning](https://bodhih.com/e-learning-content-development/)

## Program outline

Recommended design, customised to your context after a short needs analysis.

### **Who is excluded, and why it matters**Module 1 · 60 min

- Permanent, temporary and situational disability at work and at home
- Assistive technologies in daily use: screen readers, magnification, voice control and switch access
- Empathy lab: complete a real task with a simulated barrier

### **Keyboard and screen reader basics**Module 2 · 90 min

- Focus order, visible focus and keyboard traps
- How screen readers announce headings, links, buttons and landmarks
- Lab: navigate your own product with a keyboard and a screen reader

### **Visual design: contrast, colour and layout**Module 3 · 60 min

- Checking contrast with simple, free tools
- Never relying on colour alone
- Text size, spacing, zoom and reflow
- Motion and flashing content

### **Content: alt text, headings, links and forms**Module 4 · 90 min

- Alt text for informative, functional and decorative images
- Heading structure and meaningful link text
- Accessible forms: labels, instructions and error messages
- Plain language and readable microcopy

### **Accessible documents and slides**Module 5 · 60 min

- Structured documents with real headings and lists
- Slides with a logical reading order, contrast and image descriptions
- Accessible PDFs and data tables
- Captions and transcripts for video

### **Testing and building it into the workflow**Module 6 · 75 min

- Automated checkers: what they catch and what they miss
- A ten-minute manual test for every release
- Accessibility in design reviews, user stories and the definition of done
- Planning your 30-day fix sprint

## Sample training plan: 1-day hands-on design

This one-day design puts designers, developers, testers and content teams in their users' seat. Participants complete a real task with a simulated barrier, navigate their own product with only a keyboard and then listen to it through a screen reader. They fix contrast, alt text, headings and form errors, rebuild an inaccessible slide deck and compare what automated checkers find with a ten-minute manual test. Teams leave with accessibility built into their definition of done and a 30-day fix sprint.

80% hands-on practice · 6.8 contact hours · Cohort: 10–20 participants, ideally mixed roles from the same product · In person · Live virtual

### Day 1: In the user's seat

Participants can find and fix common accessibility barriers and build checks into their team's workflow.

1. 09:30–10:00 · Book it without a mouse (Energiser)
2. 10:00–10:45 · Who is excluded (Concept burst)
3. 11:00–12:15 · Keyboard and screen reader lab (Hands-on lab)
4. 12:15–13:00 · Contrast and colour clinic (Skill drill)
5. 13:45–14:45 · Alt text, headings and forms (Build sprint)
6. 14:45–15:30 · Rescue the slide deck (Group challenge)
7. 15:45–16:30 · Checkers versus people (Demo & practice)
8. 16:30–17:30 · Definition of done and fix sprint (Action planning)

Recommended: 1 day in person (09:30–17:30), or 3 × 2.5-hour live virtual sessions, plus a 30-day accessibility fix sprint. A sample design: every Bodhih program is customised after a short needs analysis.

### How long is digital accessibility training?

The recommended design is one full day in person or three live virtual sessions of two and a half hours, followed by a 30-day fix sprint on your own product and reviews at 30, 60 and 90 days. Developer and content teams can add role-specific extensions.

### What activities are included in digital accessibility training?

Participants book a room without a mouse, test their own product with a keyboard and a screen reader, fix contrast, alt text, headings and forms, rescue an inaccessible slide deck, compare automated checkers with a manual test and update their definition of done.

## How we deliver it

### Your product, live

Participants test real screens, documents and slides from their own work, so every barrier they find is one they can fix and ship.

### Role-based labs

Designers, developers, testers and content teams work through tasks matched to what each of them controls.

### The user's perspective

Exercises and recorded user journeys show how disabled people actually use technology, so teams go beyond ticking checklists.

### Process, not one-off audits

Teams leave with checks built into design reviews, test plans and the definition of done.

## Tailored versions

### For design and development teams

A second day of labs on accessible components, focus management, dynamic content and automated checks in the build pipeline.

### For content and communications teams

A half-day version on accessible documents, slides, emails, social posts and video captions.

### For product leaders

A short briefing on planning digital accessibility into roadmaps, acceptance criteria and vendor reviews.

## How we measure impact

We follow the Evaluate stage of the ADDIE model. Participants take the AssessAll pre-assessment Digital Accessibility & Inclusive Design Judgment before the program and repeat it as a post-assessment at day 90. During the 30-60-90 day follow-up, product leads review the fix sprint, the number of accessibility issues found per release and whether checks now appear in design reviews and the definition of done, using a short report we prepare with your team.

AA

Pair this program with [AssessAll](https://assessall.com), Bodhih’s AI assessment platform, for pre- and post-program skill measurement.

## Frequently asked questions

### What is digital accessibility training?

Digital accessibility training teaches teams to design, build, test and publish digital content that people with disabilities can use. It covers keyboard and screen reader use, colour contrast, alt text, headings, forms, accessible documents and slides, testing methods and team workflows. Bodhih's program is hands-on and uses participants' own products.

### Who needs digital accessibility training?

Anyone who creates digital experiences: designers, front-end and mobile developers, testers, product owners and content teams. Marketing and HR teams who publish documents, slides and videos also benefit. Training mixed roles together helps, because most accessibility barriers appear in the hand-offs between design, build and content.

### What are common digital accessibility issues?

The most frequent are low colour contrast, missing or unhelpful alt text, unlabelled buttons and form fields, poor heading structure, keyboard traps, invisible focus and videos without captions. Many are quick to fix once teams know how to spot them, which is why the program focuses on simple, repeatable checks.

### How do you test a website for accessibility?

Combine automated and manual checks. Automated checkers catch issues such as missing labels and low contrast, but not everything. Then test by hand: navigate with only a keyboard, listen with a screen reader, zoom to 200% and review headings and link text. Participants practise a ten-minute manual test on their own product.

### Do developers need special tools for accessibility testing?

No. Most testing uses tools teams already have: browser developer tools, the free screen readers built into or available for common operating systems, contrast checkers and automated checkers. The program shows how to use each of these well, what each one can and cannot find, and when a manual check is still essential.

### How do you write good alt text?

Describe the purpose of the image, not just its appearance, in a short phrase. For a chart, state the key message and put the detail in the text or a table. For a button or link image, describe the action. Decorative images should be marked so screen readers skip them. Participants rewrite alt text for their own pages.

### Does the training cover documents and presentations?

Yes. A full module covers accessible documents, slides and PDFs: real headings, reading order, alt text for images and charts, table structure, contrast and captions for embedded video. This matters because internal portals, e-learning and reports often exclude colleagues even when the main product works well.

### How long is digital accessibility training, and is it available online?

The recommended design is one day in person or three [live virtual](https://bodhih.com/live-virtual-classes/) sessions, plus a 30-day fix sprint. Virtual delivery works well because people test their own screens. Bodhih also runs it in Bengaluru, Hyderabad, Chennai, Pune, Mumbai and Delhi NCR, and in the Gulf and Southeast Asia.
